The Effect Assessment of Reading Experience and Use Intention for AR Interactive Device
Yuh-Shihng Chang 1 *
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1 Asia University, Department of Digital Media Design, Taichung City, TAIWAN* Corresponding Author

Abstract

This research has designed the “Interactive Device – Food Island” with the intention of promoting the concept of food safety in an interactive way. In order to examine the value of interactive devices in the aspect of the reading experience and the purpose of reuse. This research will ask people to take the “Interactive Device” survey to explore the reading experience. This research has obtained 192 valid questionnaires from the surveyors. The results of the analysis: (1) a good “Interface design” could have positive influence on the “Technology acceptance model”. (2) The explanation rate reaches 41.7% in the “Reading experience” for the “Interactive Device – Food Island”. “Interface design”, “Usability”, and “Perceived enjoyment” could have a positive impact on the “Reading experience”. (3) Compared with the “Interface design”, the “Usability”, and the “Reading experience”, the factor of “Perceived enjoyment” may be more effective in the “Intention to reuse”, the explanation rate reaches 44.8%. Thus, this research has concluded that the “Interactive Device – Food Island” could improve the positive “Reading experience” so to attract the user to use it again. The conclusion of this research can be a reference for food safety education in digital communication.

License

This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

Article Type: Research Article

EURASIA J Math Sci Tech Ed, Volume 14, Issue 1, January 2018, 531-542

https://doi.org/10.12973/ejmste/80611

Publication date: 18 Nov 2017

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Article Downloads: 1059

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