APA
Song, D., Ju, P., & Xu, H. (2017). Engaged Cohorts: Can Gamification Engage All College Students in Class?. Eurasia Journal of Mathematics, Science and Technology Education, 13(7), 3723-3734. https://doi.org/10.12973/eurasia.2017.00755a
Vancouver
Song D, Ju P, Xu H. Engaged Cohorts: Can Gamification Engage All College Students in Class?. EURASIA J Math Sci Tech Ed. 2017;13(7):3723-34. https://doi.org/10.12973/eurasia.2017.00755a
AMA
Song D, Ju P, Xu H. Engaged Cohorts: Can Gamification Engage All College Students in Class?. EURASIA J Math Sci Tech Ed. 2017;13(7), 3723-3734. https://doi.org/10.12973/eurasia.2017.00755a
Chicago
Song, Donglei, Ping Ju, and Hao Xu. "Engaged Cohorts: Can Gamification Engage All College Students in Class?". Eurasia Journal of Mathematics, Science and Technology Education 2017 13 no. 7 (2017): 3723-3734. https://doi.org/10.12973/eurasia.2017.00755a
Harvard
Song, D., Ju, P., and Xu, H. (2017). Engaged Cohorts: Can Gamification Engage All College Students in Class?. Eurasia Journal of Mathematics, Science and Technology Education, 13(7), pp. 3723-3734. https://doi.org/10.12973/eurasia.2017.00755a
MLA
Song, Donglei et al. "Engaged Cohorts: Can Gamification Engage All College Students in Class?". Eurasia Journal of Mathematics, Science and Technology Education, vol. 13, no. 7, 2017, pp. 3723-3734. https://doi.org/10.12973/eurasia.2017.00755a