Keyword: game based learning

15 articles found.

Research Article

Assessing the impact of digital games-based learning on students’ performance in learning fractions using (ABACUS) software application

Adeeb M. Jarrah, Haneen Almassri, Jason D. Johnson, Yousef Wardat

EURASIA J Math Sci Tech Ed, 2022, Volume 18, Issue 10, Article No: em2159

https://doi.org/10.29333/ejmste/12421

Research Article

Didactic Strategy Mediated by Games in the Teaching of Mathematics in First-Year Engineering Students

Sergio Andres Zabala-Vargas, Lewis García-Mora, Edgar Arciniegas-Hernández, Jerson Reina-Medrano, Bárbara de Benito-Crosetti, Antonia Darder-Mésquida

EURASIA J Math Sci Tech Ed, 2022, Volume 18, Issue 2, Article No: em2082

https://doi.org/10.29333/ejmste/11707

Research Article

Effects of Digital Game-Based Experiential Learning on Students’ Ethical Instruction Effectiveness

Yue Zhao, Tingting Ding

EURASIA J Math Sci Tech Ed, 2018, Volume 14, Issue 7, 3347-3354

https://doi.org/10.29333/ejmste/91243

Research Article

Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry

Ucu Cahyana, Maria Paristiowati, Dwi Amelia Savitri, Siti Nuryana Hasyrin

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 10, 7037-7047

https://doi.org/10.12973/ejmste/78728

Research Article

A Kinect- and Game-Based Interactive Learning System

Yi-Hsing Chang, Jhen-Hao Hwang, Rong-Jyue Fang, You-Te Lu

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 8, 4897-4914

https://doi.org/10.12973/eurasia.2017.00972a

Research Article

Evaluating Game-Brand Congruity and Flow on Brand Personality by Using Gamifying Learning

Chia-Wen LEE, Cheng-Fu Yang, Huang-Chia Hung

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 7, 3083-3097

https://doi.org/10.12973/eurasia.2017.00706a

Erratum

Errata: A Situated Cultural Festival Learning System Based on Motion Sensing

Yi-Hsing Chang, Yu-Kai Lin, Rong-Jyue Fang, You-Te Lu

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 5, 1411-1411

https://doi.org/10.12973/eurasia.2017.00677a

Research Article

A Situated Cultural Festival Learning System Based on Motion Sensing

Yi-Hsing Chang, Yu-Kai Lin, Rong-Jyue Fang, You-Te Lu

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 3, 571-588

https://doi.org/10.12973/eurasia.2017.00633a

Research Article

The Effects of Game-Based Learning and Anticipation of a Test on the Learning Outcomes of 10th Grade Geology Students

Chia-Li Debra Chen, Ting-Kuang Yeh, Chun-Yen Chang

EURASIA J Math Sci Tech Ed, 2016, Volume 12, Issue 5, 1379-1388

https://doi.org/10.12973/eurasia.2016.1519a

Research Article

Developing and Evaluating Gamifying Learning System by Using Flow-Based Model

Chungho Su, Kai-Chong Hsaio

EURASIA J Math Sci Tech Ed, 2015, Volume 11, Issue 6, 1283-1306

https://doi.org/10.12973/eurasia.2015.1386a