Keyword: game

40 articles found.

Review Article

Digital game-based learning in mathematics education at primary school level: A systematic literature review

Nguyen Ngoc Dan, Le Thai Bao Thien Trung, Nguyen Thi Nga, Tang Minh Dung

EURASIA J Math Sci Tech Ed, 2024, Volume 20, Issue 4, Article No: em2423

https://doi.org/10.29333/ejmste/14377

Research Article

Assessing the impact of digital games-based learning on students’ performance in learning fractions using (ABACUS) software application

Adeeb M. Jarrah, Haneen Almassri, Jason D. Johnson, Yousef Wardat

EURASIA J Math Sci Tech Ed, 2022, Volume 18, Issue 10, Article No: em2159

https://doi.org/10.29333/ejmste/12421

Research Article

Didactic Strategy Mediated by Games in the Teaching of Mathematics in First-Year Engineering Students

Sergio Andres Zabala-Vargas, Lewis García-Mora, Edgar Arciniegas-Hernández, Jerson Reina-Medrano, Bárbara de Benito-Crosetti, Antonia Darder-Mésquida

EURASIA J Math Sci Tech Ed, 2022, Volume 18, Issue 2, Article No: em2082

https://doi.org/10.29333/ejmste/11707

Research Article

Formation of Computational Thinking Skills Using Computer Games in Teaching Mathematics

Elena V. Soboleva, Elvira G. Sabirova, Nigina S. Babieva, Marina G. Sergeeva, Julia V. Torkunova

EURASIA J Math Sci Tech Ed, 2021, Volume 17, Issue 10, Article No: em2012

https://doi.org/10.29333/ejmste/11177

Research Article

Serious Games in High School Mathematics Lessons: An Embedded Case Study in Europe

Giuseppina Gerarda Barbieri, Rosa Barbieri, Roberto Capone

EURASIA J Math Sci Tech Ed, 2021, Volume 17, Issue 5, Article No: em1963

https://doi.org/10.29333/ejmste/10857

Research Article

The Educational Effectiveness of Didactical Games in Project-based Science Learning among 5th Grade Students

Muhamad Hugerat, Naji Kortam, Nassrin Toubia Maroun, Ahmad Basheer

EURASIA J Math Sci Tech Ed, 2020, Volume 16, Issue 10, Article No: em1888

https://doi.org/10.29333/ejmste/8490

Research Article

Mobile Games for Negotiated-Play and Decision-Making in Health Literacy

Sotiris Themistokleous, Lucy Avraamidou, Charalambos Vrasidas

EURASIA J Math Sci Tech Ed, 2020, Volume 16, Issue 9, Article No: em1873

https://doi.org/10.29333/ejmste/8352

Research Article

Teaching Climate Change Science to High School Students Using Computer Games in an Intermedia Narrative

Glenn Gordon Smith, Metin Besalti, Molly Nation, Allan Feldman, Katie Laux

EURASIA J Math Sci Tech Ed, 2019, Volume 15, Issue 6, Article No: em1698

https://doi.org/10.29333/ejmste/103570

Research Article

The Impact of a STEM Inquiry Game Learning Scenario on Computational Thinking and Computer Self-confidence

Sarantos Psycharis, Evangelia Kotzampasaki

EURASIA J Math Sci Tech Ed, 2019, Volume 15, Issue 4, Article No: em1689

https://doi.org/10.29333/ejmste/103071

Research Article

Effects of Digital Game-Based Experiential Learning on Students’ Ethical Instruction Effectiveness

Yue Zhao, Tingting Ding

EURASIA J Math Sci Tech Ed, 2018, Volume 14, Issue 7, 3347-3354

https://doi.org/10.29333/ejmste/91243

Research Article

Didactic Value of Gamification Tools for Teaching Modeling as a Method of Learning and Cognitive Activity at School

Elena V. Soboleva, Elvira G. Galimova, Zhumagul A. Maydangalieva, Khalimat Khadzhi-M. Batchayeva

EURASIA J Math Sci Tech Ed, 2018, Volume 14, Issue 6, 2427-2444

https://doi.org/10.29333/ejmste/89843

Research Article

Reason and Emotion: How They Drive Students to Play a Color Game

Yong-Ming Huang

EURASIA J Math Sci Tech Ed, 2018, Volume 14, Issue 5, 1911-1924

https://doi.org/10.29333/ejmste/85490

Research Article

Video Games as Teaching and Learning Tool For Environmental and Space Design

Mine Okur, Erdal Aygenc

EURASIA J Math Sci Tech Ed, 2018, Volume 14, Issue 3, 977-985

https://doi.org/10.12973/ejmste/80932

Research Article

Research on Decision-making Behavior Evolution of Government, Coal Mine Enterprises and Employees under Safe Education

Yun Teng, Yan-Qi Wang, Jia-Li Wang, Li-Li Zhang

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 12, 8267-8281

https://doi.org/10.12973/ejmste/80788

Research Article

An Unfair Option Game: The Effects of Asymmetric Government Subsidy to Innovators and Imitators

Congcong Wang, Yan Fang, Rongda Chen

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 12, 7845-7863

https://doi.org/10.12973/ejmste/77909

Research Article

Development of Mathematical Thinking through Integration of Ethnomathematic Folklore Game in Math Instruction

Abu Qouder Fouze, Miriam Amit

EURASIA J Math Sci Tech Ed, 2018, Volume 14, Issue 2, 617-630

https://doi.org/10.12973/ejmste/80626

Research Article

Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry

Ucu Cahyana, Maria Paristiowati, Dwi Amelia Savitri, Siti Nuryana Hasyrin

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 10, 7037-7047

https://doi.org/10.12973/ejmste/78728

Research Article

The Dynamic Games of Visitor Education with Incentive Mechanism

Dongping Wei, Shouwen Wen

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 8, 5985-5996

https://doi.org/10.12973/eurasia.2017.01046a

Research Article

A Kinect- and Game-Based Interactive Learning System

Yi-Hsing Chang, Jhen-Hao Hwang, Rong-Jyue Fang, You-Te Lu

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 8, 4897-4914

https://doi.org/10.12973/eurasia.2017.00972a

Research Article

Simulation Technologies in Preparing Teachers to Deal with Risks

Yangtao Kong, Leysan R. Kayumova, Venera G. Zakirova

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 8, 4753-4763

https://doi.org/10.12973/eurasia.2017.00962a

Research Article

Evaluating Game-Brand Congruity and Flow on Brand Personality by Using Gamifying Learning

Chia-Wen LEE, Cheng-Fu Yang, Huang-Chia Hung

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 7, 3083-3097

https://doi.org/10.12973/eurasia.2017.00706a

Erratum

Errata: A Situated Cultural Festival Learning System Based on Motion Sensing

Yi-Hsing Chang, Yu-Kai Lin, Rong-Jyue Fang, You-Te Lu

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 5, 1411-1411

https://doi.org/10.12973/eurasia.2017.00677a

Research Article

Role-Playing Game Based Assessment to Fractional Concept in Second Grade Mathematics

Fu-Yuan Chiu, Mei-Ling Hsieh

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 4, 1075-1083

https://doi.org/10.12973/eurasia.2017.00659a

Research Article

A Situated Cultural Festival Learning System Based on Motion Sensing

Yi-Hsing Chang, Yu-Kai Lin, Rong-Jyue Fang, You-Te Lu

EURASIA J Math Sci Tech Ed, 2017, Volume 13, Issue 3, 571-588

https://doi.org/10.12973/eurasia.2017.00633a

Research Article

The Effects of Game-Based Learning and Anticipation of a Test on the Learning Outcomes of 10th Grade Geology Students

Chia-Li Debra Chen, Ting-Kuang Yeh, Chun-Yen Chang

EURASIA J Math Sci Tech Ed, 2016, Volume 12, Issue 5, 1379-1388

https://doi.org/10.12973/eurasia.2016.1519a

Research Article

Developing and Evaluating Gamifying Learning System by Using Flow-Based Model

Chungho Su, Kai-Chong Hsaio

EURASIA J Math Sci Tech Ed, 2015, Volume 11, Issue 6, 1283-1306

https://doi.org/10.12973/eurasia.2015.1386a

Research Article

The Effects of Learning Styles and Meaningful Learning on the Learning Achievement of Gamification Health Education Curriculum

Kuo-Kuang Fan, Peng-wei Xiao, Chungho Su

EURASIA J Math Sci Tech Ed, 2015, Volume 11, Issue 5, 1211-1229

https://doi.org/10.12973/eurasia.2015.1413a